Conditions types list
Here is list of all existing conditions types with examples
condition => condition format for usage description => description of the condition input => if checkbox is checked, input is required. output => if checkbox is checked, output is required.
==
Something equals something
==Aa
Something equals something Case unsensitive...
>
input is larger than output Both must be a numbers
<
input is smaller than output Both must be a numbers
>=
input is larger or equal output Both must be a numbers
<=
input is smaller or equal output Both must be a numbers
has-permission
input is a permission and condition checks if player has that permission
gui-exist
input is a name of gui and condition checks if gui exist
gui-can-back
checks if player can go back in a gui
gui-can-forward
checks if player can go forward in a gui
is-sneaking
check if player is sneaking
is-op
check if player has op
is-in-water
check if player is in water
is-flying
check if player is flying
is-gliding
check if player is gliding with elytra
is-swimming
check if player is swimming
is-frozen
check if player is frozen
is-sleeping
check if player is sleaping
is-fly-allowed
check if player is allowed to fly
has-gamemode
check if player has a gamemode that is specified in the input
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