GUI Normal item
A tutorial how to create a normal static item to the gui
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A tutorial how to create a normal static item to the gui
Last updated
Was this helpful?
The item material you want to use. It will be displayed in the menu and you can expand it further. All materials can be found here:
The amount of the item that will be showed
In case you use the PLAYER_HEAD material, you can add a player skin to this head according to his name.
This is head base64 string (at the bottom of the selected head page)
If you want to use a resourcepack item, you can set it with item custom model data
If you want to be your item in the GUI live updated, just add update line to your item and your item will be updated in specified interval for the gui.
In case you use the PLAYER_HEAD material, you can add a base64 skin to this head with base64 string.
Item can have a display name. Name supports and PlaceholderAPI.
Item can have a lore that contains multiple lines without any langth and size limit. Lore supports and PlaceholderAPI.
If you want to add enchants to your item, you can do it this way. Format: ENCHANT;LEVEL All enchant types can by found !
If you want to hide some things from the item, you can use itemflags. All itemflags can be found !